程式設計基礎:隨機數生成
外觀
大多數遊戲的一個重要部分是使用隨機數的能力。這些可能用於隨機放置地圖上的金幣,或者計算你是否在一定距離內用步槍擊中目標。
Dim rndGen As New Random()
Dim randomNumber As Integer
randomNumber = rndGen.Next()
上面的程式碼將為您提供 1 到 2,147,483,647 之間的隨機數。您可能需要一個稍微小一點的數字。要獲得兩個設定數字之間的隨機數,在本例中為 5 和 10,您可以使用以下程式碼
randomNumber = rndGen.Next(5,10)
那麼我們究竟如何使用它呢?看一下下面的遊戲
Dim rndGen As New Random()
Dim randomNumber As Integer
Dim guess as Integer
randomNumber = rndGen.Next(1,100)
console.writeline("Please guess the random number between 1 and 100")
Do
console.write("your guess:")
guess = console.readline()
if guess > randomNumber
console.writeline("Too High")
end if
if guess < randomNumber
console.writeline("Too Low")
end if
Loop While guess <> randomNumber
console.writeline("Well done, you took x guesses to find it!")
調整上面的程式碼以告知使用者他們找到了隨機數需要多少次猜測。提示:您需要一個變數
答案
Sub Main()
Dim rndGen As New Random()
Dim randomNumber As Integer
Dim guess As Integer
Dim count As Integer = 1
randomNumber = rndGen.Next(1, 100)
Console.WriteLine("Please guess the random number between 1 and 100")
Do
Console.Write("your guess:")
guess = Console.ReadLine()
If guess > randomNumber Then
Console.WriteLine("Too High")
End If
If guess < randomNumber Then
Console.WriteLine("Too Low")
End If
If guess <> randomNumber Then
count = count + 1
End If
If guess = randomNumber Then
Console.WriteLine("Well done, you took " & count & " guesses to find it!")
End If
Loop
End Sub