XForms/計算器
外觀
< XForms
計算器是網路應用程式的經典示例之一。
<html
xmlns="http://www.w3.org/1999/xhtml"
xmlns:xf="http://www.w3.org/2002/xforms"
xmlns:ev="http://www.w3.org/2001/xml-events">
<head>
<!-- Licensed by the w3c.org under the GPL2 -->
<title>Calculator Sample</title>
<xf:model>
<xf:instance>
<equation xmlns="">
<display>0</display>
<displaybuffer>0</displaybuffer>
<first>0</first>
<second>0</second>
<memory>0</memory>
<result />
</equation>
</xf:instance>
</xf:model>
<style type="text/css">
table {
border: thin outset;
}
td {
border: thin inset;
}
.display {
text-align: right;
}
</style>
</head>
<body>
<p>A simple calculator</p>
<table>
<tr>
<td colspan="6" class="display">
<xf:output ref="/equation/display" />
</td>
</tr>
<tr>
<td>
<xf:output ref="/equation/memory">
<xf:label>M:</xf:label>
</xf:output>
</td>
<td />
<td />
<td />
<td colspan="2">
<xf:trigger>
<xf:label>Clear</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/first" value="0" />
<xf:setvalue ref="/equation/second" value="0" />
<xf:setvalue ref="/equation/result" value="0" />
<xf:setvalue ref="/equation/display" value="0" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
<xf:toggle case="add" />
</xf:action>
</xf:trigger>
</td>
</tr>
<tr>
<td>
<xf:trigger>
<xf:label>MC</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/memory" value="0" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>7</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 7" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>8</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 8" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>9</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 9" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>/</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/first" value="/equation/display" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
<xf:toggle case="divide" />
</xf:action>
</xf:trigger>
</td>
<td />
</tr>
<tr>
<td>
<xf:trigger>
<xf:label>MR</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/display" value="/equation/memory" />
<xf:setvalue ref="/equation/displaybuffer" value="/equation/memory" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>4</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 4" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>5</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 5" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>6</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 6" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>*</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/first" value="/equation/display" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
<xf:toggle case="multiply" />
</xf:action>
</xf:trigger>
</td>
</tr>
<tr>
<td>
<xf:trigger>
<xf:label>MS</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/memory" value="/equation/display" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>1</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 1" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>2</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 2" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>3</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 3" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>-</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/first" value="/equation/display" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
<xf:toggle case="subtract" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>1/x</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/display" value="1 div /equation/display" />
</xf:action>
</xf:trigger>
</td>
</tr>
<tr>
<td>
<xf:trigger>
<xf:label>M+</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/memory" value="/equation/memory + /equation/display" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>0</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:trigger>
<xf:label>+/-</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/display" value="/equation/display * -1" />
</xf:action>
</xf:trigger>
</td>
<td />
<td>
<xf:trigger>
<xf:label>+</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/first" value="/equation/display" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
<xf:toggle case="add" />
</xf:action>
</xf:trigger>
</td>
<td>
<xf:switch>
<xf:case id="add" selected="true">
<xf:trigger>
<xf:label>=</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/second" value="/equation/displaybuffer" />
<xf:setvalue ref="/equation/result" value="/equation/first + /equation/second" />
<xf:setvalue ref="/equation/display" value="/equation/result" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
</xf:action>
</xf:trigger>
</xf:case>
<xf:case id="subtract">
<xf:trigger>
<xf:label>=</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/second" value="/equation/displaybuffer" />
<xf:setvalue ref="/equation/result" value="/equation/first - /equation/second" />
<xf:setvalue ref="/equation/display" value="/equation/result" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
</xf:action>
</xf:trigger>
</xf:case>
<xf:case id="multiply">
<xf:trigger>
<xf:label>=</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/second" value="/equation/displaybuffer" />
<xf:setvalue ref="/equation/result" value="/equation/first * /equation/second" />
<xf:setvalue ref="/equation/display" value="/equation/result" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
</xf:action>
</xf:trigger>
</xf:case>
<xf:case id="divide">
<xf:trigger>
<xf:label>=</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/second" value="/equation/displaybuffer" />
<xf:setvalue ref="/equation/result" value="/equation/first div /equation/second" />
<xf:setvalue ref="/equation/display" value="/equation/result" />
<xf:setvalue ref="/equation/displaybuffer" value="0" />
</xf:action>
</xf:trigger>
</xf:case>
</xf:switch>
</td>
</tr>
</table>
</body>
</html>
計算器程式大約有 300 行程式碼。但大部分程式碼只是說明當按鈕被按下時應該執行什麼操作。
計算器的模型非常簡單,只有五個變數:
- display - 可見的顯示
- displaybuffer - 一個不可見的輔助顯示
- first - 第一個運算子
- second - 第二個運算子
- memory - 由記憶體功能使用
以下是“5”按鈕的觸發器
<td>
<xf:trigger>
<xf:label>5</xf:label>
<xf:action ev:event="DOMActivate">
<xf:setvalue ref="/equation/displaybuffer" value="/equation/displaybuffer * 10 + 5" />
<xf:setvalue ref="/equation/display" value="/equation/displaybuffer" />
</xf:action>
</xf:trigger>
</td>
觸發器的動作只是做兩件事:
- 將顯示緩衝區的值乘以 10(將數字向左移一位),然後加上 5。
- 將顯示緩衝區的值複製到顯示屏。
也有科學計算器,但它們的結構類似。
比較 JavaScript 版本和 XForms 版本很有趣。JavaScript 版本更短,但 JavaScript 可以利用一些可用的工具。